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Return to Britannian
Tales
A Plot Thread
This plot thread was recently concluded upon the
rec.games.computer.ultima.dragons news group. It was initiated by Destrius Dragon, and to date has had
subsequent contributions from Cat (Christopher A Tew or the Dragon
Formerly Known as Abstract), Concussed Dragon, Dalboz Dragon, Darkling
Dragon, Dracos Dragon, Goldenflame Dragon, Great Siberian Dragon,
Helgraf Dragon, Landon Skyfire, Library Dragon, Paulon Dragon, and
St George's Dragon. The final Update was on the 10th of April 2000.
This page is an attempt to lay the thread out in
a coherent story format, so the order of text given here does not
match the actual posting order or structure as it appeared on rgcud.
Obvious typos will also be corrected if they get noticed. This archive
is the work of Paulon Dragon, but all that's really being done is
laying out the work of the other contributors for ease of reading.
There is a text version here, and an alternate archive is also being maintained by Goldenflame Dragon.
Visit it here.
For more information about the world of Tideron/Balfas, check out
Destrius's pages here.
This plot thread is a sequel to one entitled 'A New
Age of Darkness' which concluded in early June. If you wish to read the tale online, then an HTML version is here.
The ground rules for this thread, as set out by Destrius,
are as follows:
Yep, here it comes. The mini-plot-thread that will
serve as a prequel to ANAoD2.
But first, before I begin, a few rules and tips
to get everything going smoothly.
First, this is a serious plot, so no flying cream
pies, monster cinnabons, or rubber duckies of DOOM!!~.
[glances at Moa]
Next, do note that this will not be a standard
fantasy adventure plot. I'm aiming at more of a mystery plot, so
while fighting is ok, try to keep it to a minimum. Major contributions
to the plot would be in the lines of leaving clues embedded in your
post, like perhaps a staff which has a spider etched on its base
which proves as a key to a later discovery.
This is also more recon, as you may gather from
ANAoD, because we're going to find out who and what is Amsereth,
who is by now somewhere in another realm. Think Indiana Jones, not
Batman. :)
Okay, now that's settled, we'll start. Anybody
can join in, and people who want to get into ANAoD2 but were not
in the first plot are strongly encouraged, as this will help tie
in the plots better.
So onwards to the story...
It is dark tonight.
Far away in his homeland, Destrius gazes out of his hut, pondering
the new information he has just recieved.
There is more to him than I had first guessed, then. I could leave
this matter to rest, yes, and forget about it all. But it still haunts
my mind, burning it with questions. I must find out. But I cannot
go alone.
Making up his mind, the mage exits his home into an open field, and
draws a large circle upon the ground with his staff.
Then, he closes his eyes and collects his power...
Focussing....
Finding...
Touching...
<< Britannia >>
In the middle of Spiritwood lies a small white stone. Many have seen
it before, but paid it no attention. Stones of this type are plentiful
and common, and virtually worthless.
Tonight, however, the stone glows brightly, a pulsating yellowish
haze of energy surrounding it.
Britannia is swept by a strong wind. Horses awake, and people close
their windows in fear of an oncoming storm, but soon the wind disappears
and everything returns to its calm, pleasant state.
But some things have changed.
Across the land, yellow doors of light open, strange moongates that
lead to a common destination.
<< Tideron >>
The mage sighs, and waits.
In an ancient and mostly forgotten cellar beneath the Lycaeum, a
hunched figure starts from his near-slumber as one of the gates opens
near the room.
"Hmph!" He peers at it, shrugs, and puts down a pen he's been doing
nothing with for far too long. "Well well well..."
He stands, stretches, and stares at his bookcase, trying to find
something he hasn't read at least fifteen times already. Giving up,
the Library Dragon snatches one off the shelves and stumps towards
the moongate.
"Yellow..." He thinks. The word yellow wanders through his mind,
looking for something to connect with.
And then he is gone.
A man rides on horseback through the plains of Britannia. It is a
quiet time, and he rides for pleasure.
Britannia is swept by a strong wind. Horses awake, and people
close their windows in fear of an oncoming storm, but soon the wind
disappears and everything returns to its calm, pleasant state.
The wind blows back his hair and carries with it a strange scent.
The horse stops, and for a moment refuses to move.
Goldenflame, Paladin of Trinsic, turns his horse around and cuts
short his ride. "That," he thinks, "felt like a Call." The wind dies
down but Goldenflame's resolve does not die with it, as the horse's
hooves spraying dirt behind him.
Goldenflame drops an extra coin into the hand of the stableboy. "And
take good care of him, you hear?" The stableboy nods in wide eyed
wonder and leads the Paladin's horse deeper into the stables, while
Goldenflame turns and exits into the cool air.
As he walks down the cobblestone street of Trinsic he wonders what
this sense of urgency means- it has not decreased but rather grown
in intensity since the sudden wind that spooked his mind. But he is
disciplined- there are things that much first be taken care of before
he can answer the call he felt resonating within. And so he walks,
swiftly, home.
His home is a small building just outside the walls of the city.
Close enough to be fairly safe, but not within the constricting confines
of city life. A small garden grows behind the cottage, a tribute to
the life of his wife, who died in one of the riots that ensued in
the wake of the dismantling of the Fellowship. Goldenflame can count
the number of times since taking up the Sword that he lost control
of himself on one hand- that night counts for two digits. She loved
flowers and gardens, and is in fact one of the primary reasons why
their home is outside the walls... Goldenflame maintains the small
garden for her.
He checks on the garden, taking precautions to make sure that it
can survive his prolonged absense, and then goes inside.
A shimmering yellow gate stands stark in his front room. The calling
inside him rises to a fever pitch, and he can barely resist the urge,
no the need, to step through. But he does, and he moves to the back
of the cottage to a large wooden chest, which he carefully unlocks
with the key behind the fireplace mantle, hidden within a false brick.
As quickly as he can, he dons the armour found within, and belts at
his side his sword, Ezwildon. Shield on his right arm, helm in that
hand, and head high, he gives in to the calling and steps through
the Gate.
A ranger wanders through the woods by himself. In the night of the
forest, he is perfectly shrouded, except of the occasional snap of
a twig under his feet. Dalboz does not feel a need for stealth at
this time. He has simple come out to the woods tonight to think, to
ponder, to meditate.
He pauses by an exceptionally large tree and looks up. This looks
like a good place to rest. In a matter of seconds, Dalboz has climbed
tree, and is sitting comfortably in a small nook between branches.
He looks over the landscape, bathed in the light of the moons, and
ponders. He begins to lose himself in thought as he ponders the forest
and his place in life.
Suddenly, he blows past him, blowing his hood back, as if in answer
to an unasked question. Normally, Dalboz wouldn't take no heed of
the wind, but something something is different about it. There seems
to be something in this wind that he can't quite put his finger on.
The more he think about it, the more curious he becomes, and the stronger
the feeling in the back of his mind gets; the feeling that something
important is about to happen.
He begins to climb down...
Moving through the darkness of the forest, Dalboz still feels the
chill wind at his back, despite the cover offered by his cloak and
hood. Something is amiss, something big. He can feel it feel it, like
a distant call, a call for help, a call to arms, a call to justice...
Dalboz stops in the middle of the road. The wind has suddenly stopped.
Not sure why he choose to do this, Dalboz stops and waits, simply
feeling that this is the right thing to do.
With a brilliant flash of light, a yellow moongate appears before,
as if showing the path to destiny. Pondering the meaning of this,
Dalboz checks himself over. He is dressed simply and casually, in
forest garb with a dark green cloak and hood. He made sure to were
his new, sturdy boots tonight as his old ones would not have withstood
a trip this far. He only armourment is a long bow, a full quiver of
arrows, and a small dagger strapped to the inside of his boot with
handle barely showing over the top. But somehow, Dalboz feels that
he isn't going to need these weapons, that something else, something
to be provided, something within himself will be the key.
With little hesitation, Dalboz steps into the moongate and into his
destiny...
It is raining in Minoc, a pure clean rain washing away the collected
soot originating from the city's many forges and fireplaces. One such
forge casts a dim light on a small room somewhere in the city. Hanging
on the walls of the room are the various tools of a Tinker, hammer,
tongues, anvil, bucket and a large fierce looking axe. Also, in the
room stands a coatrack, piled with clothing and casting a shadow in
the flickering light like some shambling monstrousity that crawled
from the Stygian Abyss. A simple wooden table flanked by two chairs
is also in evidence in the room and a set of cupboards are attached
to the wall, their contents kept secret behind the closed doors. In
the far corner from the forge shrouded in darkness is the sole exit
from the room. The rain patters down the outside of the only window
in the room, forming strange patterns as it travels down the glass.
Under the window is a bed the blankets so creased and ruffled it is
impossible to see if it is occupied.
Suddenly, one of the aforementioned Yellow Moongates makes an appearance
in the this room, casting a strong but eerie light on the surroundings.
Something in the bed stirs.
"What in Britannia is that doing in my room." Saint George's Dragon
rising up from the bed exclaims. "Hmm, a summons, if its not one thing
its another. I think I'll need my hat for this one." He grumbles as
he stumbles over to the coat rack and pulls a plain grey looking fedora
from the depths of the rack.
He places the hat firmly on his head looks himself over to make sure
he is properly attired and then grabs his trusty axe from the wall.
He stares at the portal for a few moments as if sizing it up before
confidently stepping into it and into what ever lies beyond.
<<Serpents Spine Mountains>>
In a dark, lonely cave, after nearly two hundred years of non-ending
slumber, a large silver-scaled dragon opens her eyes. She feels drowsy
and confused, her mind chaotic, her thoughts scattered, but it doesn't
take long to discover that her body still obeys her. With a slight
groan, she stands up and tries to look around.
There's nothing to see but darkness, scary, silent darkness which
feels like a chocking black velvet bag over her head. Still too confused
to be really scared, Great Siberian finally remembers a lighting spell.
A sight revealed to her by the spell is not appealing at all: thick
blankets of disgusting cobwebs covering the barren walls, spiders
and rats crawling on the floor. What in the name of virtues had happened
to her beautiful tapestries, family silver, magnificent carpets that
her mother had woven so patiently many, many years ago?
Shaken and disgusted, she stumbles out of the cave, completely forgetting
the first rule of her family: change to human form before you even
think of sticking your nose out of the safety of the cave. Suddenly,
she stops, her attention arrested by a fantastic sight. A few metres
away from the cave entrance, an unusual yellow moongate is standing.
For a few moments, she just stands there in amazement, then takes
a few careful steps forward. Only then she realises, in horror, that
she has broken the family rule, and after a few futile attempts, she
changes herself into a human, tall, dark-haired young woman called
Daria.
Daria takes a deep breath and steps into the light... She has absolutely
no idea what strange place the gate will lead her to, what people
or creatures she would meet, or what dangers await her. All that she
knows is that her awakening and the appearance of the strange yellow
gate was no coincidence at all...
<<......somewhere......>>
In a small room in a small house in some distant corner of reality,
a man's screams for mercy had just been cut short. His arterial spray
coated the walls and the ceiling. For a coward, he had a strong heart.
Or maybe just too much sodium in his diet. In any case, he was dead,
and my job was done. My sword, even though it had just cut a head
off, was clean.
I have a nice sword.
I went into the kitchen and dug in the dead man's refridgerator.
I found a Dos Equis lager...at least the coward had good taste in
beer. I popped it open, took a pull, and decided that I'd go on vacation
from the assassination business for a month or two.
My employer wouldn't mind...he'd know about the death tomorrow.
So...where to?
Yeah...that's the place...wait, no, there's that one bastard who
wants to kill me for killing his son. Hmm. Yeah...Paris in the summer...
I finish the beer and throw it against a wall. Then I reach into
my long black leather coat, which is as neat as my sword, and pull
out the assassin's best friend. See, some really brilliant guy managed
to figure out how the universe *really* worked, and invented this
expensive little thing. A five-dimensional teleporter. Go anywhere,
anytime. Wanna kill someone from within their mind? Go for it.
So I tell it where and when I want to go through the typical neural
interface, and the usual silver gate pops up. I step through...
<<VOID>>
...And I'm falling. Falling through a beautiful, crisp night sky.
Falling from so high I can't see the ground. Falling from so high,
I'm waxing poetic, cuz I know I'm gonna die. This ain't Paris in the
summer.
A cry from somewhere far away rings in my ears, and the world becomes
a white void. Who...are...you...?
....
<<SKULLCRUSHER MOUNTAINS>>
A man clad in a black coat wandered in the blizzard. His thin, pale
face showed no signs of cold. It did, however, show signs of extreme
anger and loss. He tripped on a buried rock and fell to his knees.
He looked down at the ground, praying, maybe. I do not know. Looking
back up, he saw a yellow gate, much like the black one that he had
fallen through hours earlier. He gazed about the snow blasted waste,
shrugged, and stepped through the gate. It closed around him, and
that was the last that we, the Gwani, ever saw of him.
<<Moonglow - late at night.>>
High above the dwellings of the plebs stand the towers of magery.
Moonglow is a city of contrast; magic is the fluid that makes everything
work, yet money, the most unmagical of all things, is the machinery
that holds the system together. This, at least, is what the mage Dracos
thinks. He thinks it a lot these days, for his life blood has changed
from casting to pure chicanery. The mage Dracos has lost his magic.
Once his body was covered in tattoos; generations worth of spells
scrawled on a parchment that would not easily burn, would not easily
be lost. Now his skin is a light blue in texture, the magic words
blurred into nothingness. This is the least of his problems; spells
can be bought in Moonglow for thrupence, but the once-mage Dracos
cannot even cast these. His body, borrowed by a variety of entities,
has beenwracked and ruined.
When he had sufficiently rested from his ordeal as Mondain, Dracos
had found that simple spells were hard to concentrate on, but still
worked. As his body grew in physical strength, even the minor cantrips
were taken slowly away from him. A local healer told him that it was
the ether; his body had absorbed so much of it he had developed an
immunity to it, or at least a high tolerance. The healer had waxed
lyrical on how pleased Dracos should be; he might not be able to cast
anymore, but magic would not effect him either. Fireballs, death spells,
rains of ice; all of these were magical in origin, and could never
harm the once mage. Dracos smiled ruefully and paid the fee, and left
the healer's hut.
He had gone to visit the Shrine of Mondain then, to ask the arch
mage whether he could be cured; nay, demand the arch mage to restore
the body he had ruined. Mondain never spoke. The Gargoyles told him
he was a figure of prophecy, and he should not be worried. Dracos
had paid them their fee and smiled ruefully as he left the temple.
The only reconciliation was that he now had access to Mondain's cellar;
still extant under the city of Moonglow. He had found a variety of
devices that seemed non magical, and yet provided the results of high
level spells. A glass screen that showed images of other places. A
long needle that could cure diseases, and many more. So Dracos had
kept quiet about his disability to his clients. Nicodemus had realised,
and Dracos found that confiding in him made it all seem a little better.
The taste was still sour, though.
Mondain's proto-Gem, once bright and powerful when he had first received
it, was a dark, heavy stone now. Dracos used it to keep his door closed
against the winds. He awoke one night to find sunlight pouring into
his room. His mind was reeling; it was still night, the tinge of smoke
upon the air told him that, and yet the door had blown open, and yellow
light was pouring into the upper storey room he called home. As his
eyes adjusted, he noticed that whatever the light was, it wasn't sunlight.
Squinting, he walked towards it slowly. The light enveloped him, and
he was gone.
<<The Isle of the Avatar>>
A theoretical observer would have been startled as the silence of
a vast chamber is dispelled by the chiming sound of a rising Moongate.
As the yellow glow pours forth from the mystic portal, the newfound
illumination shows the remnants of a platform and fragments composed
of a mysterious light-absorbing stone - Blackrock. The observer would
have noted that the newly formed Moongate had risen up through several
pieces of the magic-disrupting material. And thus would be unsurprised
to watch the gateway writhe and twist away, vanishing into a place
beyond the intentions of it's creator.
The Black Gate chamber once again lies silent and empty in the dark.
<<Elsewhere>>
The rain beats down through the twilight upon a figure trudging beside
a wide road, sealed with black stones. The occasional vehicle roars
along it, propelled by strange noisy devices contained within. The
figure's hair is plastered to his head and his clothes to his body,
the result of the twisting gusts of wind blowing rain around the large
umbrella he holds above him. Light shines ahead, as the twisted yellow
Moongate appears from nowhere. The drenched figure of Paulon sighs
as he looks upon the gateway and hesitates. A strong gust of wind
heralds the arrival of hail, and as the twisting Moongate begins to
fade away and the white stones pour down on him, Paulon dives for
it, muttering "Any port in a storm." He enters the Moongate and is
gone.
<<The Deep Forest>>
Stepping out of his home, Concussed breathes deeply, taking in the
fresh forest air. A cool breeze is blowing, and the twin moons shine
brightly in the clear night sky.
It had been months since the confrontation with the Stranger, and
all appeared well with Britannia. With the disruption of the Ring
of Xiesh and the strange departure of the Shadowlords, the threat
of a new age of darkness had been lifted, and life had returned to
normal.
Yet, for some reason, Concussed had found it impossible to fall asleep
tonight. He felt a dread sense of foreboding, as if some terrible
doom was soon to unfold. After an hours of tossing and turning, he
had decided to take a walk outside.
"Since I'm not going to get any sleep tonight ..." Concussed walks
around the tree that his house is built into and approaches the recently
constructed shack behind it. As he enters the dark shack, Concussed
touches the amulet he wears, muttering a short cantrip.
- LUMINAE -
Briefly, tiny multicolored sparks dance nosily in the air before
Concussed like fireworks before fading away. With a wry smile on his
lips, Concussed fumbles in the dark to light a candle instead. "Hmmm...I
guess this new gem stills needs a little calibration...".
The light from the candle reveals the wreckage of the Barataria,
recovered from the Isle of the Avatar,thanks to Lumina. Concussed
wonders what has become of the others since that time. He prepares
to continue his work on the machine.
Suddenly, a strong draft blows out the candle. Concussed walks over
to the door to shut it - and stops in surprise. A strange glow appears
to be emanating from the nearby forest, flooding the trees with a
unearthly yellow hue. Concussed runs to investigate the apparent source
of the glow.
Standing before the yellow moongate in amazement, Concussed considers
going back to the house to get his gear - but already the gate begins
to waver and fade. "Why has Destrius sent this gate? Or did he send
it? I know of no one else who travel by the yellow gates ..." he thinks.
Hesistantly, Concussed reaches out towards the portal and steps into
the yellow light...
<< Somewhere in the Banestead plains, Tideron >>
...and reappears in a foriegn land.
Destrius looks at Concussed, and grins, glad to see a familiar face.
"Concussed! Tis good to meet you again. You are obviously wondering
why I have brought you here. Well, do wait for a moment till the others
fate has summoned arrive, and I shall tell you all what it is I wish
to do.
"In the meantime, though, do relax and take a drink."
So saying, Destrius motions in the direction of his hut and brings
the dragon a small cup filled with a sweet-smelling liquid.
The passage from Britannia to Tideron feels rough and painful to
Dracos. In the few seconds that the travel takes, he supposes that
his high magic resistance is only just below that of gate travel.
A good thing too; Dracos hopes that whatever lies beyond this yellow
moongate might be able to restore to him some of his ability.
He falls roughly to the ground, feeling sick to the bone. Destrius
and Concussed are walking towards a bamboo hut, and the noise of Dracos'
retching makes them turn in their tracks.
"Dracos?" cried Destrius as he moves towards the once-mage. Dracos
looks up, and smiles slightly. "Hello, Destrius. It seems that every
time I meet you it's in the form of some pain to me. Whether falling
through ceilings or having a bad trip, I always feel really bad around
you." Dracos laughs, and then is sick again. "Remind me not to be
happy in the next few minutes. We should stop meeting this way." Dracos
stands slowly. "Concussed. Hello."
Destrius casts a healing spell, and is surprised to find it does
not work on Dracos. "There is something wrong with you..." he begins.
"Yes, I know. I've become magic resistant; to both good and bad magicks,
which is the worst part. Let's go inside; I need to sit down, and
I'll tell you both about it." Dracos takes Destrius' hand, and the
three walk towards the comfort of the hut.
Just as they are about to enter the door, however, a powerful wind
blows from the direction of the field. Knowing that this signals the
arrival of the remaining people who had entered one of the gates,
he turns around and surveys the already rather crowded clearing.
Standing in a rough circle surrounding the centre of the spell focus,
are two large Dragons, one of which Destrius recognises to be St.
George's, a Paladin, and 3 humans: a dark-haired woman, a pale man
in a black coat, and another of Destrius' old acquaintances, Paulon.
Destrius grins and motions for the motely group to enter his hut,
apologising for having brought them here so suddenly, and promising
to give an explanation once they were all settled.
<<The exterior of a tavern.>>
The shape of a falling dragon can be seen silhouetted against one
of the moons. It lands with a loud CRASH into the road outside of
the tavern.
Onlookers back away in fear as the monster stands up and walks out
of the small hole that was formed by his impact, a mad fury in his
eyes.
The dragon snaps his fingers in disgust and a cloud of smoke envelopes
him. As it dissipates, a young man in a black mage's robe is left
in his place. He takes a moment to get his bearings.
He looks on the sign of the tavern. It reads, "Keg and Anchor".
He is heard mumbling, "Trinsic..."
He begins to walk, a fire still burning in his eyes, towards the
gates of the city. The people move out of his way in fear.
As he reaches the western gate, he notices a yellow moongate hidden
behind the trees and bushes, slightly to the north.
His eyes narrow slightly. "Destrius?"
He enters the moongate.
<<Tideron>>
Suddenly, another gust of wind blew, but this time from the far north.
Destrius frowns.
"Please have a seat. I must leave for a while to check on something."
Before anyone can utter a word, Destrius fades away into the air.
The mage walks out of the moongate into a large dimly lit room. To
one side the room opens into a balcony. Standing on the balcony, looking
to the night sky, stands the figure of Destrius.
"Greetings", he says, back still towards the young mage.
The young mage walks to Destrius, still fuming.
"What have you DONE?!?!", he asks incredulously.
Destrius turns to slowly, peers at him for a moment, and returns
to star gazing.
"Well?, the mage asks.
"I have issued a summons, Darkling."
Darkling gapes at Destrius.
"A summons??? One of you multi-gate/multi-plane summons, I take it???"
Destrius turns around and back into the antechamber.
"Yes... There is something terrible coming... I needed help."
"Oh? Really? And just what IS this Something Terrible?", Darkling
asks sarcastically.
Destrius sighs and slowly explains the matter to Darkling.
"That's IT?!?!"
"What else is needed, Darkling? Isn't that enough?"
Darkling shakes his head for a moment, a wild expression still on
his face.
Destrius asks, "What is wrong? Why are you in this mood?"
Darkling peers at Destrius for a moment... Finally he says, "I KNEW
about this. I had been working on plans to stop it before it started...
Your summons shot right through my home in the ether!"
Destrius exhales slightly... He understood.
"That's right! IT'S GONE! It's been totally blown away!"
Destrius thinks for a moment. "I'm.... sorry..."
He regains his composure. "But... It HAD to be done. This is bigger
than you or I, and we need help."
Darkling begins to walk briskly back towards the moongate. "No...
This is just the beginning!"
Destrius begins to follow him, "Where are you going???"
Darkling stops for a moment, and turns. "I'm going to rebuild my
home! Call me when things REALLY get bad..."
Before he walks through the gate, Destrius can hear him say, "...
Like, during the aftermath..."
Darkling disappears into the moongate.
Destrius looks up and says, "He will not help us."
A moment later, he returns, a sad look on his face.
"I have met Darkling. Fate had it that he would enter the gate, but
he refuses to join us. But he may do so later, I hope. Only time will
tell.
"But nevermind him. The important thing now, is that we introduce
ourselves, and then I will explain.
"Oh, and I'd advise you dragons to morph into a more human form while
they are in this world, or you might arouse the interest of those
I'd best not let loose information of our gathering."
With a shy and nervous smile, Daria awkwardly stands up from her
chair, adjusts her very long and very uncomfortable skirt and brushes
the strands of long dark chestnut hair away from her face. I look
like a bloody beggar, she thinks unhappily. "Just a moment," she says
aloud, and snaps her fingers. Next second, a sparkling cloud of dust
masks her figure from view, but before anyone can say anything or
even gasp, the cloud disappears, revealing a tall young woman with
short dark-red hair and green eyes, dressed in soft leather pants,
jerkin and high leather boots. "Sorry for that," Daria smiles, "I
just thought that this look would be more appropriate and hundred
times more comfortable. The previos one was my 'frumpy village girl'
look. I use it when I want to pass through the village without guys
whistling and asking me out for a date."
So, let me introduce myself. I come from an ancient family of Great
Siberian Dragons, who've lived in the Serpents Spine Mountains for
countless generations, dodging encounters with Britannian superheroes
and piling up the treasures of gold. Family legend has it that our
kind had originally come from one of the coldest places on Earth,
Siberia, and that they somehow migrated to Britannia thousands and
thousands years ago. To me, it sounds like an absolutely moronic nonsense,
but there you go."
"So, how old are you?" she is asked.
"My, what a question to ask a woman!" Daria exclaims in mock indignation.
"But I'll answer it anyway. I'm only fifty years old, practically
a baby by our family standards. But no..." here she remembers something
that makes her face darkened and sad. "Technically speaking, I'm 250
years old. You see, two hundred years ago... something really terrible
happened." She speaks with difficulty now, remembering painful things
that she would rather ban from her memory.
"Once, I came from the village pub late at night... and found all
my family dead, lying on the floor with their throats slit. And there
stood a stranger, a man dressed in black-silver armour; I couldn't
see his face, but he had a symbol engraved on his chest - an image
of a hawk holding a serpent in his talons. I tried to fight him, of
course, but I was slightly drunk after the pub and, most importantly,
unexperienced, and the bastard was bloody good at slaying dragons.
It took him only five minutes to drive a sword through my heart. But
a second before that fatal blow, I managed to cast a special spell
on myself. It made me fall into a special kind of sleep: nor fire,
neither steel, nor time itself could harm me while I was under this
sleeping spell. The downside was that I could spend eternity in that
state. Cities could fall, wars could be fought, mountains could crumble
down, Britannia itself could be burned out and turned into Hell, but
I would still be there, in the Serpents Spine, sleeping like a schoolgirl
after her graduation party. It would take something special to wake
me up, and I think Destrius's sending yellow moongates here has something
to do with my awakening. So, I think I owe you my consciousness, Destrius,
if not my life itself, and for this you have my eternal gratitude."
"That's all I have to say about my biography, so lets move on to
my talents, which I believe could be useful to this company, and my
faults, which I must warn you about. I can resurrect, even if the
physical body of a person is completely destroyed, but the ritual
itself usually leaves me drained and weak for at least a fortnight.
I'm a lousy healer though, always messing up the potions and herbs,
so don't rely on me there. As you've seen, I can change my physical
appearance whenever I want to, but I've got only ten or dozen to choose
from, so I cannot change into whoever I want. I'm good with the crossbows,
but when it comes to swords, even a ten-year-old farmboy could beat
the sword out of my hands. I'm good in magic, although 7th and 8th
circles are still unreachable to me. I'm good at reading maps, remembering
things, but I'm afraid I don't have a good sense of direction, for
I could get myself lost in a village market. So, that's basically
it."
With these words, Daria smiles and sinks back into the chair.
...and Dracos sits up from the cot he has been lying in.
"As two of you know, my name is Dracos. I am, sorry, was, quite a
powerful mage; my body was my spellbook, and I had a wealthy set of
clients in Moonglow. The Blackrock Moon changed all of this; the march
of the Shadowlords piqued my curiousity, and due to my own stupid
heroics, I ended up possessed by a Shadowlord, and then by Mondain.
The aftermath of these entities has left my body near totally resistant
to all magicks... Moongate travel still seems barely possible...
"I am here because I stumbled into the yellow moongate during the
night. The Gargoyles would assure me that this is all due to prophecy."
Dracos stands slowly. "You'll have to forgive my barely robed form;
these are my night-clothes. A few months ago I would have cast myself
new garments, but I cannot. If someone would provide me with new garments;
preferably something suited for movement; I no longer need the deep
pockets and suchlike of the mage's robe."
"God knows just what'd happen if I tried something like that, Dracos."
Paulon replies. He looks down at his own sodden garb and grins. "I
can't even get myself dry."
Looking around the group, Paulon briefly studies each in turn. The
others return his gaze, seeing a nondescript human male, dressed in
strange garb, which nonetheless is noteworthy mainly for the amount
of water it currently contains. Brown hair has been turned nearly
black with wet, and silver-framed spectacles complete the image. "I
suppose it's my turn for introductions. Some of you already know me,
but some don't, so I may as well go through the whole deal. I'm Paulon,
from Earth. As far as skills go, I'm not all that wonderful at anything,
but I tend to be able to take a stab at doing most odd jobs. Generally
I wind up improvising on the spot instead of learning how to do something
properly, but I get lucky often enough to survive. My most dependable
trait is a knack for locating any anomalies in space and time around
me. Or more simply, if there's a hole or gate between places I'm liable
to trip over it. It makes for an interesting life. Somehow I always
manage to get back home, but it makes for an interesting life." The
wet human sits back a bit in his seat. "So, who's next?"
"I'll take the next stab, if no one minds." As some of the others
nod, the Paladin continues. "Some of you obviously know each other-
your faces are all unfamiliar to me. Nevertheless, I answered what
I felt was a calling, and here I am.
"My name is largely unimportant. I am known as Goldenflame, for reasons
that may become evident if we go into battle together. I am a warrior-
I have very light skills on magic, on the cantrip level... but many
of my accoutrements are magical, in particular my sword, which I obtained
after many difficult trials and quests. I only wear the armor when
I need to, as it is not the most comfortable thing in the world, and
impedes my movement.
"I have meditated a great deal on the virtues of Valor and Honor,
though I know that I do not have the Avatar's spirit in me. I was
honored to meet him once, briefly, while the Fellowship was still
strong..." Goldenflame stops for a moment, then shakes his head. "Not
particularly relevent, in any case."
The others in the room note that his shield, emblazened with a stylized
blue and gold flame, rests against the chair he sits in, while his
helm sits in his lap. He is wearing plate armor, with a slightly different
flame motif on the chestplate. His dirty-blonde hair is cropped well
above the shoulders, and his beard is neatly trimmed. His blue-eyed
gaze is calm as he looks around the table at his current companions.
"I am of course very curious why we are here and what brought us
here. You, I assume," he says to Destrius, "are our host- I am eager
to hear your story. But first, let the introductions continue."
"Well, I guess it's my turn." Concussed says. leaning foward in his
chair. "Several here already know me, but not, I suspect, my background."
A distant look comes into Concussed's eyes. He pauses for a few moments,
recollecting events long past. "In truth, I no longer recall my given
name, but many in Britannia know me as Concussed, for one reason or
another." he says, with a slightly embarrassed smile.
"I have lived in Britannia since the age of Exodus, but it was not
always so. I remember flying through a magical tempest between worlds,
fleeing some horrible catastrophe. A green light flared up before
me, then I blacked out. When I awoke, I was lying on a mountaintop
in Sosaria, my dragon form bruised and battered, with gaping holes
in my mind."
"Soon, I found that most inhabitants of Sosaria were hostile to those
of our species, and took on human shape when travelling amongst them.
For many years, I sought a way home, though I knew not where it lay.
Descending into the depths of the earth, I sought out the legendary
Time Lord in the hope that he could restore me to my home and memory.
Unfortunately, he could offer me little aid, save for the gift of
this amulet that I now wear. I was told that when I had understood
its true purpose, the road home would be before me. Alas, ages have
come and passed, but the only use I have ever found for it was as
a simple focus for Sosarian magic." The blue cloaked ranger looks
down and folds his arms.
"These days, I have all but given up on this futile quest, living
instead the life of a recluse in the Deep Forest. I have the use of
the lesser spells of Old Sosaria, though I'm more a dabbler than a
mage. As a result of my earlier history, I have some knowledge about
artifacts. I study and restore them as a hobby. My weapon of choice
is the bow, but I can wield an axe or hatchet fairly well too."
"Well, that's about all. Greetings to all and well met." Concussed
finishes with a slight nod and sits back, waiting for the next introduction.
"Hmm? Ah, well, that would be me." A short rotund figure beams at
all present, then frowns slightly. "I thought I had introduced myself
earlier, but I'm probably mistaken, and some of you may not have heard
me. My presence here seems to be - " And for a brief second, the man
shimmers slightly, before settling down again. "Oh my! Well, that
was not entirely pleasant. As I was saying, I don't seem to be completely
here. Or all there, if you prefer."
The man stares vaguely in to space for a second, then suddenly returns
from whatever planet he was visiting. "Ah. I am the Library Dragon,
or the Librarian when I'm not a dragon. Oh, and I've never been or
will be an Orang-Utan.
"I've been working in the Lycaeum for a while, cataloging - well,
everything. Trying to complete a list of Virtues when the anti-principles
are added to the mix. It may seem frivolous compared to some of your
deeds..." Here the Librarian pauses and shuffles his feet uncomfortably.
"Well, it is fairly frivolous. But it passes the time, and it may
come in useful someday."
A thoughtful look crosses his face. "Actually, I don't suppose anybody
here could come up for a meaningful word for a combination of Truth,
Courage, Hatred and Cowardice? Ah. But that should wait. Introductions
first, then explanations as to why we're here."
The Librarian starts to sit down, then stops and turns to Daria.
"Oh, and, um... terribly sorry to hear about your family. Tragic.
Tragic." With that, he sits down, pulls a book out of his pocket,
and starts making notes in it.
Saint George's Dragon in his tinker garb and Bogartesque fedora steps
forward. "Uhh, hello as some of you know me from the last little adventure
I was on with those pesky Shadow Lords and that strange guy.. I mean
er. I am known as Saint George's Dragon, I take on human form to practice
the tinker trade, I do like a good handcrafted widget, doohickey or
gizmo, of course as a dragon I am a fair hand at magic and indeed
these days I am made up mainly of the stuff, uh magic that is. Uhh,
I am done thank you." He takes a seat.
Destrius stands up.
"I think it's time for me to do a bit of explaining, since I don't
think any of you walk into yellow moongates to join a party of adventurers
on a quest in another world very regularly. First, though, I should
introduce myself.
The pale man in black, standing in a shadowy corner of the room,
snorts.
"Mine name is Destrius, and I am a native of the world which you
are now within. This world is known as Tideron.
"Although I usually live here, I often spend some time in other worlds,
worlds such as Sosaria, Faerun, Krynn, Myran, and Earth. While I was
in Britannia recently, an event occured that demanded my interference.
All that had happened is likely to have been penned down by the Librarian,
I believe.
"Anyway, this previous quest which I was part of involved an individual
known as Amsereth. He carried with him much power, through a ring
that he had created known as the Ring of Haeth.
"Amsereth is now dead, but his life is still a mystery to all of
us. I feel that it is extremely important that we find out more about
this man, and how he had managed to create such a powerful artefact.
None of this reality would be safe if a more intelligent being harnessed
the energies that Amsereth must have used.
"After spending a few months here investigating, I discovered that
Amsereth is in fact a native of my world. But not this part of the
world. Before I continue, I must give a little geography lesson so
you will get the idea.
"The planet that I call Tideron is in fact divided into two portions,
one of good and one of evil. The gods in this world had created a
Divider, a magical barrier separating the good half from the evil
half.
"In accordance to the rules set by the Council of Neutrality, the
gods of good would only have control of the good half, the gods of
evil only control of the evil half, and the neutral gods a little
control of both. This policy was meant to prevent too much strife
between the gods from destroying the planet altogether.
"An unusual land indeed, this world of yours. These gods hold power
over the hearts of men under their rule, then? How would Good and
Evil be defined in Tideron? Do you mean to say that deceit, hatred
and strife is common on the evil side but less so on the good?" Concussed
asks, with a raised eyebrow.
"As you may have guessed by now, Amsereth was born in Balfas, the
other side of Tideron. And this is where all of you come in.
"So ... I assume we are on the side of the good right now?". Concussed
says, with a slight smile on his face.
"The gods have no true control over us mortals. However, they posses
certain powers that make it possible to influence us greatly under
the correct circumstances, and the magical environment within the
Divider is a perfect spot for that. The actual workings of this is
quite technical, so I'll skip it for now. Do tell me if you wish to
know more; there is a library here with some interesting books on
the subject.
"And as for Good and Evil, this brings us to the Diagram. As the
gods were created out of a mix of differing powers in the beginnings
of reality, each possess a certain way of thought. The gods somehow
managed to quantify themselves and divide into the 3 sectors: good,
neutral, and evil. There are also 3 basic circles of Order, Balance
and Chaos that underly each deity. I am no cleric, or theologian,
so I know not exactly what differentiates the various belts: sectors
and circles combined. But I do see the difference between the evil
and the good in mortal forms, and try to keep things in balance.
"As for there being less evil in the good side, I doubt it at times.
I have never actually ventured into Balfas before, though, so I have
no way of comparing the two. But since the gods of evil have considerably
less power here, you would expect to find few of their minions. But
then, not all evil is a result of divine presence."
"As I am a native of this world, I am not supposed to be able to
cross the Divider and enter Balfas to further my investigations. With
my magic, however, I am able to visit Balfas.
"The gods know that one such as me may be able to do such a thing,
and so have devised a trap, which will trigger once any non-Balfasian
entity enters the other side. This trap will cause the victim to forget
all about his or her reason for crossing.
"I have no way of escaping this ward, so it will be quite useless
for me to cross the Divider. However, the rest of you being aliens
to this world, have a chance of not being affected by the spell. Actually,
its not really a spell in the magical sense, but more of a divine
power, so Dracos' magical resistance may not help much.
"Anyway, I created the gates to bring to me a random group of people,
and all those willing to follow me in this group will be brought to
Balfas by my magic. With luck, at least one of you will not lose memory
of the reason we are there, and remind the rest of us. Then, we can
continue on the quest.
"Since none of you knew of this before you arrived, I will willingly
gate anybody who does not want to follow me to wherever they want,
as long as my magic allows it. Just tell me so."
The mage takes up a glass of water and takes a sip, his throat dry
after the long explanation. He then looks at the group in front of
him expectantly.
<<The far side of Tideron>>
"General."
"Yes, Karlton?"
"The walls are holding, despite the enchanted catapult that was just
unleashed. Our warlocks are concentrating fire upon it."
The general nods, but his look of pleasure turns to shock and dismay
quickly as a large explosion rocks the command barrack. The general
curses, turns and incants a few words, and a large mirror on the far
wall begins displaying... a daemon has breached the barrier! It roars,
and near it can be seen the bodies of four purple robed warlocks...
the Daemon takes flight and the mirror loses track of it.
Cries go up in the streets as the dying commences, an army begins
to pour through the hole in the defenses.
The general begins giving orders, first calmly then with increasing
panic, until he chances to look out the window in time to see a huge
red face, and the Daemon, grinning at him. An explosion rocks the
barrack and flames billow out of the openings.
Evil, left to itself, turns on itself.
<<Destrius' Hut, Tideron>>
"There is a reason I was called here, a reason I am needed. I feel
this very strongly. You may count me in, Destrius.
"And, Librarian- Truth, Courage, and Hatred together are Righteous
Fury, which I have experienced on a very few occassions of which I
prefer not to think. How to add Cowardice into a mix with Courage
is beyond my meagre vocabulary." He smiles slightly.
"Destrius, one question. This divine forbidding- my scabbard," he
gestures at the silver-hued scabbard by his side, "protects me from
curses. Might the forbidding be a curse?"
Destrius considers this for a moment. "To tell the truth, I do not
know. I have my doubts, however."
Goldenflame nods. "I am in anyway, have no fear."
Destrius nods.
"A sturdy fighter is much welcome."
"Thank you," responds Goldenflame.
"The vanishing of Amsereth's body has worried me from some time now.
It shows that he probably wasn't acting alone. But what was Amsereth's
true objective in Britannia? What was he attempting to do with the
Ring of Xiesh and the Black Moon?" Concussed wonders aloud. For a
moment, he gazes into his glass as if for answers. Then he looks up.
"Very well. If there is a hidden danger to Britannia in Balfas, it
is best that we discover as soon as possible its exact nature. Count
me in."
Destrius grins.
"I am glad to have your company once again, Concussed."
"This world of yours sounds like an intriguing place," muses Daria.
"You can count me in, Destrius, no hesitations here. I would be both
glad and honoured to offer my help."
Besides, it's not like I've got something to return to, she reminds
quietly to herself. There's a fleeting moment of sadness as she wonders
just how much Britannia has changed in those 200 years she had been
asleep, and what has happened to everyone she knew. Her stubborn cousin
from the Dagger Isle mountains, for example: has he -really- found
the guts to marry that female human from the other world, thus going
against all the rules and codes of her kin? But Daria bans all those
thoughts away from her mind, also reminding herself to dump self-pity
and concentrate on the task that is lying ahead them now.
After Destrius finishes explaining, the man clears his throat and
says, "I suppose that I should introduce myself now. All of you can
call me Cat." He runs a hand through his short black hair. "The only
reason why I'm sticking around is because in transit to another place,
I was thrown into a void and I lost a few important things while falling.
I doubt that they're still in that void, but I figure that if I help
you people I'll probably find them again."
He looks at Destrius and says, "I don't suppose that you know where
they are, given that you're the one who brought me here?"
He looks back upon the room. "As for these gods of yours, well..."
he whips out a beautiful long sword and crosses it over his chest.
Blue-white energy makes a serpentine path around the blade and up
to the point, where it starts sending off small black bolts. A small
blue wyrm forms at the point, rears back, and screams.
The man smiles as everybody's soul tries to hide. He says, "...gods
are easy." The sword vanishes in its sheathe, and a general sense
of peace fills the room. Cat melts back into the shadows.
Goldenflame turns to Cat and looks as if about to sat something...
but then he looks away, seeming to have changed his mind.
Paulon eyes Cat a bit nervously, then turns to Destrius. "I have
to admit I'm a trifle dubious about how wise it is to try to get around
the expressed wishes of deities, but I'm in. I want to see the loose
ends that Amsereth left after his defeat all wrapped up just as much
as you do."
"Two more to join us then. Good." Destrius replies.
"And as for the gods, there is no real need to worry. They may be
a little irritated, but as long as we do not really disrupt the balance,
they'll not bother with us."
The Librarian coughs. "Well. Introductions over, I take it? Erm,
one or two questions about this 'forgetting' business. I'm sure there's
a way around it - Gods usually leave one in somewhere, especially
those that love a good story, or something to aim at - but as to what
it is..."
Goldenflame smiles. "I'm not sure we want to bet our lives on the
presumption that the gods of evil like a good story."
"Now assuming that none of us remember when we get to the other side,
be it whatever it be..." The Librarian pauses, thinks for a moment,
then shakes his head. "What ever it may be, do you know whether or
not we'll know we've forgotten something, and can the problem be solved
as simply as me writing it down in my notebook?"
"My question then is, if we write it down and read it on the other
side, will we believe it?" Goldenflame states.
"A mage of reasonable power crossed from Tideron to Balfas once.
He had tattooed his mission upon his arms in an effort to keep them
in his mind. But the tattoos disappeared when he arrived there, and
he wasn't even aware that he had them in the first place till he came
back.
"I am not sure how the Divider works exactly, but the powers invested
in it are quite potent. It may even involve some dangerous reality-bending
for all I know. Gods are not very particular about this sort of thing
till its too late.
"Anyway, writing it down definitely won't help. The effect is not
just one of memory, but of occurence itself." Destrius clarifies.
From her chair, Daria coughs gently. Still feeling shy and somewhat
uncomfortable in this company of older strangers, she begins to speak
hesitantly:
"I, um have a suggestion about this whole crossing-forgetting thing,
it may be useless and probably wouldn't work, but I'll say it anyway.
Destrius, you've said that you can use your magic to transport us
to Balfas. Can you transport objects as well, like crystal balls or
notebooks or something, where a message to ourselves would be written
or recorded visually in case of a crystal ball? And would the magic
of the Divider affect those objects if they're sent to Balfas -separately-
from us?"
"It seems," Dracos began, "that we will get nowhere with this endless
debate as to the working of the divider. So let me suggest another
argument.
"Most of us here are connected to Britannia, and some of us were
involved in defeating Asmereth. Once we cross the divider, we will
forget why we are in Balfas, we have agreed upon that, but firstly,
Asmereth's deeds are well known some of us, and we will naturally
want to discover more of who and what he was, and secondly, an operation
like his must have been big; you don't just plan to take over a world
without help. We might discover there are other Britannians in Balfas.
"So I say we go, and see what happens."
Paulon grins suddenly. "Maybe we're missing the obvious. If this
Divider blots out sections of our memory when we pass through it,
why go through it at all? If all it does is separate the 'good' and
'evil' sides of this world, then we could go somewhere else, like
Britannia, then return directly to Balfas. Or is there something I'm
missing from your explanation, Destrius?"
Up to this point, no one has noticed the robed figure standing silently
in the corner, and not moving. He seems to have been silently watching
this meeting.
"Those are my thoughts exactly," says Dalboz in rough, gravelly voice.
Everyone is startled, mainly at the realization that Dalboz had been
standing there the whole time.
"Hmm. I must have missed a moongate, it seems." Destrius says to
himself.
"Sorry, I was asleep for a little bit there. Minor narcolepsis..."
"I suppose I should introduce myself. My name is Dalboz. I'm a relatively
young ranger. At one time I tried dabbling in magic, but none of my
spells ever worked right. So I took up a life in the forest. I'm a
reasonably good shot, and relatively good with a sword. I prefer the
intellectual arts though, such as find answers to mysteries, so obviously
I'm up for this little adventure."
"Welcome then." the Mad Mage says to the Ranger.
"As I was saying, I agree with Paulon. According to logic, the entire
principle of losing ones memory seems to be based on actually crossing
the Divider. If you don't actually cross the divider, say by enter
Balfas from another world, the Divider becomes insignificant. Or am
I missing something?"
"Well, it's hard to explain, but think of the Divider not as a physical
barrier, but more of a mental one.
"You could imagine the two halves as oil and water, for example.
I am of Tideron, which is oil. No matter where I go before entering
water, I will still be pushed to the surface. There are some methods
of bypassing the barrier totally, but those require extrememly powerful
magics that I have no time and no wish to use.
"Actually, my spell will do something similar to what you just described.
We will not "walk" through the Divider in the sense of the word, but
be teleported there, which uses a temporary 'buffer dimension' to
hold us while we move.
"Which is all well and good for most of us here, but not for me."
Dracos replies to Destrius. "I am virtually immune to magic at the
moment; moongate travel is difficult enough. A teleportation spell,
no matter how complex, is not going to work for me. So how am I going
to get across?"
"Anyway, I'd imagine most of you to have a much better chance of
entering and retaining your memory than me, because you could say
that I have been 'programmed' to forget once I enter Balfas. The rest
of you are not subject to anything like that.
"There isn't much of a chance that we'll get hurt even if nobody
remembers, because we will be able to return back here without much
trouble.
"I'd rather not spend too much time here discussing theories. I say
we get prepared, and cross as soon as possible."
The Librarian sighs. "I'm sorry I brought this up. We're getting
a little side-tracked, people, sitting here discussing the mechanics
of the first part of our quest instead of actually getting up and
doing something about it. Maybe we should talk about what we do when
we get there, instead of - "
The Librarian pauses, shakes his head and starts again. "That wasn't
quite what I meant. I mean we should get started on the quest itself,
discussing our plans - "
A look of confused anger crosses his face. "NO! That's not what I
want to say at all! We should stop planning and begin talking and
stop TALKING AND START PLANNING STOP THIS!"
With a shriek of rage, the Librarian jumps to his feet, rushes outside
and begins shouting and waving his fists at the sky. "I KNOW WHAT
YOU'RE DOING! I KNOW WHAT YOU'RE DOING SO STOP IT STOP IT STOPITSTOPIT
NOW!"
" Mmm'kay..." Dalboz says.
With a final yell of pure rage, a strange golden flare seems to break
away from the Librarian and upwards towards the sky. A new light enters
his eyes as he stalks back to the rather shocked looking group of
Dragons.
"Enough talk. Enough planning. Whatever happens when we get there
happens. I say we go now, before whatever was blocking us before happens
again."
"Well, right now we're trying to figure out how to start the quest."
states Dalboz. "The first phase of the quest is getting to Balfas
which may have some serious complication. Although, according to Destrius,
these complications may not really exist for us, only for him.
"So, it seems that we no longer need to discuss how to get there,
but instead discuss how we go about our investigation when we do."
the ranger concludes.
The Librarian turns to look at Destrius, a slightly sheepish look
on his face. "That is, of course, assuming that this *is* the right
time. If there's more we need to know, we can probably learn it on
the way, unless you think otherwise."
<< Somewhere >>
A simple study. A small wax candle lights a desk, casting flickering
shadows about the chamber. On the wall opposite, before a table weighted
down with devices and appartuses, a figure in black hooded robes with
silver trim looks deep into a sphere of black, perfect save for small
flecks of silver which might represent stars - or perhaps not. A small,
greyish cube of some material nearly indestructible lies within arm's
reach.
Time passes, and a series of images pass through the murky depths
of the sphere. The figure regards each one in turn, seeming to grow
somewhat agitated by what they portend.
Finally, the figure turns from the globe, and extends his arm to
remove a book from a nearby shelf. He opens the book, turning about
two thirds of the way through, and begins to quietly speak the words
written therein.
"Time's flow calls the strange one to
a matter thought resolved
Called he is, though unknowing, and called the others involved
From many worlds they arrive, heralds of the prime gate unknown
To the home of the strange, where mysteries deep intoned.
"Hence unto the world, sent the Stranger
for the aid
To be sent to help those working, the puzzle unmade
To seek the answers which will light the path to come.
To light the darkness laid by the death of the one."
He closes the book, and looking around the study, finds his sabre,
laying discarded in a corner in its scabbard. He picks it up and girds
it to his belt. He returns to the desk, and hesitates a long moment
- then picks up the black sphere and the grey cube, secreting them
both in hidden interior pockets.
<< Deep in the Ethereal Void >>
The silvery torus, quiescent for an ageless time, a timeless age,
begins once more to move through the deep tidewaters of the Etheric
Ocean, moving with purpose and direction, heading toward the Hallway
of Worlds. As it progressed, those creatures natural to the Void moved
to avoid it, those not quick enough being absorbed, then appearing
again behind it, shaken and severly weakened - often falling prey
to other inhabitants of this realm.
And the torus rolls on . . .
<< (Later) Ethereal Void - Hallway of Worlds >>
As the torus floats through the part of the void known as the Hallway
of Worlds, it extends pseudopodia of itself, touching each door in
turn, briefly, as if perhaps probing the world beyond for some sign
- a sign not found, apparently, as it continues its search. Relative
hours pass, until finally, one of the probing tentacles seems to discover
something - and something within the torus distends the probing pseudopod,
then seems to pass through it, and through the doorway.
<< Tideron - Balfas >>
A slightly dazed Helgraf finds himself in the midst of a dark, forboding
city. Everywhere around him, the reek of evil fills his nostrils.
But he feels right for the first time since he left Britannia. Whatever
his purpose in coming to this cesspool, he was *meant* to be here
- instead of with Destrius and those who came before. Which meant
he was meant to meet them here, somehow. Quietly he sent out an expanding
probe - only to run across some unusual barrier which seems to encompass
about half the planet. He curses under his breath, and needing some
quiet time to organize his thoughts and investigate these phenomenon,
finds a local inn, and pays entirely too much for a room.
<<Destrius' Hut, Tideron>>
There is a whining noise as Paulon pulls a tab on his pack, opening
it along a ridged seam. He digs into the contents, extracting several
small items, all composed of various hues of a strange somewhat shiny
substance, which he then stores in his pockets. As he does so he comments
to Dalboz, "I think we ought to get moving now. It's clear someone
already knows just where we are, so we've got to move now before he,
she or it comes up with some other way to delay us. This little trick
makes it certain that something time-critical is going on, something
we won't like at all..."
Paulon seals the seam on his pack, stands, and swings it onto his
back. "Dracos," he says. "You arrived here by moongate, so powerful
enough magic can still affect you. I think a spell designed to get
around divine restrictions must take a lot more power than a moongate,
so you should be okay for the trip to Balfas." Paulon pauses as a
thought strikes him. "You know, if anything I'm more susceptible to
such transits than most, given the way I keep getting dumped around
willy-nilly. Maybe if you're in physical contact with me when Destrius'
spell is cast that susceptibility can offset your magic resistance
and make the trip easier."
"An interesting theory, but a theory nonetheless, methinks. In Britannia
I had Nicodemus test my immunity; moongate travel is possible, but
all other spells seen to wane in power around me. I suggest that I
do not travel with thee all by magick; instead I will seek more 'divine'
means of traversing the barrier. The Gargoyles tell me I am fated;
let me see whether that holds any currency in this world." Dracos
bows. "I will take my leave of you now; it is best that I am far away
when your spells are cast."
The once-mage turns and walks out of the hut, whistling half-heartedly.
It pains him to leave his compatriots behind, but he feels he is a
greater danger with them; this world's magicks are different to those
of his home, and they cannot afford to have any variables working
against them.
Dracos walks for a number of minutes, mulling over his task. He wishes
that he had had the sense to ask Destrius where he might find a temple
or priest; his exit may have been dramatic, but it was stupid. As
he thinks, a word that the Gargoyles at Mondain's Shrine had told
him comes to mind; Dorantic. His mind wandering, he speaks it.
'Dorantic greets Dracos, Fated of the Dying'. The wisp's arrival
was silent, and Dracos is surprised by it's discordant speech.
"Ah, hello," Dracos says.
'You see information.'
"Ah, yes, I suppose I do. What price will I need to pay for this?"
Dracos asks.
'Price is dependent on type, quality and quantity.'
"In wish to contact a divine force that can move me from Tideron
to Balfas."
'This information is free; had you asked a local, they could have
supplied you with the names you need.' The wisp's speech was oddly
human.
"And the names?"
'Pray to Lo-kathda; he is a foreign god in this realm, but will be
able to move you, Fated of the Dying.'
"Thank you, thank you."
'This is all good and proper. Dorantic will be going...'
"Wait, wait just a moment. Why do you call me 'Fated of the Dying'?"
'Not even a Melnorme would sell that information. Goodbye.' The wisp
faded into the air.
"Intriguing creatures, aren't they?"
Dracos turned suddenly and found a humanoid figure standing beside
him, dressed in red clothing. While Dracos could make out every feature,
it seemed impossible to describe any aspect of the man.
"And you might be?" Dracos asked.
"Lo-kathda. I heard my name muttered, so I came. That wisp of yours
must fear you greatly, or you must be of value to them, for it to
lie to you like that." Lo-kathda walked around Dracos, staring at
him.
"Lie?"
"I am not known here to the locals; my visit to this world is unofficial.
I am checking up on their development. No, the wisps must value you
greatly; you are no threat to them as far as I can see." Lo-kathda
held Dracos' face. "No threat at all."
"Perhaps they fear my immunity to magic?" Dracos ventured.
"I doubt it. The Wisps' magical abilities are of such a different
magnitude to your species that they appear divine, which is where
I fit in. I can transport you to Balfas, and I can even make sure
you have an inkling of what you are meant to be searching for. Oh,
your memory of your purpose will be gone, but the circumstance of
your arrival will open up many avenues. Are you ready to go?"
"Well," began Dracos, "I suppose so, but first..."
"Nothing. Be off with you." Lo-kathda waved his arms, and then Dracos
was aware he was somewhere else.
<<Somewhere in Balfas>>
Dracos' first thought was where was he. His second was why was he
where he was. His third was more a question of why he felt so cold.
This third question was answered very quickly, when two burly guards
stepped up to him.
<< The Gilded Granddad >>
There was a commotion going on outside the common room. This was
nothing new - there was *always* some sort of disturbance going on,
Helgraf had noted, in this place. By keeping a low profile and carefully
avoiding commiting to any position, he had avoided the more obvious
entrapments here. But something seemed to draw him to the curtained
window this time, as if he somehow needed to see what this particular
bruhaha was about.
Pulling back the edge of the curtain, he peered into the street,
and saw a face he hadn't seen in . . months, relative to how much
time he had passed. He swore mentally . . 'What is he
doing here!', and dropping too many coins on the bar for his drinks,
hurried to the door, to hear the guards arrest the familiar figure.
"By order of the Canon Laws of Abbot Alberic, we hereby arrest you
for indecent behaviour in a public place; please walk with us to the
court so your crime can be processed."
Silently, Helgraf slipped into the street and edged closer to the
guards and Dracos, waiting to see what would unfold - and lend a hand,
discreetly, of course, if need be.
Dracos, disoriented, and not quite certain of why he is here, sits
there numbly for a few moments, as one of the guards approaches with
a rope to secure his hands.
It was becoming quickly evident Helgraf was going to have to take
action.
Quietly, he gathered his will, and invoked a petty motion spell,
causing the guard approaching to trip.
Again he gathers his will, and sends the other sprawling with a carefully
directed glancing blow to the back of the knee.
While the two guards are re-orienting, he grabs Dracos, slings him
over his shoulder and darts back inside the Gilded Grandad.
Dropping several coins on the bar, he grabs a room key and heads
upstairs, looking for the room corresponding to the key. Finally he
finds it, nearly snapping the key in the lock, and throws the door
open, dropping Dracos on the bed, closing it behind him and locking
it.
"In trouble already?"
Dracos eyes gain focus, and the strange sense of movement he had
just experienced is brought to new light. These aren't the surroundings
he was in just a few minutes ago. That isn't the guard who was arresting
him, although he looks familiar...
"Helgraf?"
The figure nods.
Dracos shakes his head to try and get rid rid of the cloud that is
sitting on his mind.
"I'm in Balfas, Helgraf is standing before me, and I have no idea
why I am here. Something to do with Destrius..." Dracos mutters to
himself, and then looks up.
"Sorry. Just thinking aloud. Thanks for rescuing me, although I'm
not quite sure why I was there to be arrested in the first place.
I have no idea why I'm here... Do you?"
Before Helgraf can answer, Dracos stands and starts to pace the room.
"How did I get here anyway? I'm pretty much resistant to magick; the
moongate travel to Tideron was almost impossible for me to handle...
Something is going on here, and for the life of me, I don't know what."
Dracos turns to face Helgraf. "Ah, I have a small request; as you
can see, I'm improperly clothed at the moment; could you get me something
to wear?"
Helgraf nods, and opening a bureau, removes a spare set of black
hooded robes. He looks over Dracos with a critical eye for a long
moment, then passes his hands over the clothes several times, each
pass adjusting a seam, or length, or stitch set, until the clothes
are properly sized for him. He hands them over, and indicates an adjoining
room where he can change if he prefers his privacy.
One way or the other, afterwards, he pours two cups of tea, placing
one before Dracos, before taking a seat.
"I was taking a drink in the tavern below when you . . . arrived.
I presumed you had used some sort of transportative magic, but I did
not actually witness your arrival with my eyes to verify it."
Helgraf then brings Dracos up to date on what happened from the point
he stepped out of the tavern.
"If Destrius is involved, I am sure he'll find a way to us sooner
or later. I suggest we wait it out here until the situation changes
or we are contacted. The innkeeper won't mention our presence - I
made sure he was liberally paid to "forget" my arrival."
"If you have any other questions, I will attempt to answer them,
but be aware I may know as little or less than you."
"I hope so, Helgraf." Dracos sips his tea. "Thank you for your help.
What can you tell me of this place we are in; you seem to have a better
knowledge of our current surrounds than I..."
Helgraf considers the question for a long moment, sipping his tea.
"Not much better, to be honest, I arrived but a scant hour or so
ahead of you. But I can tell you this much.
"We're in a real sinkhole of a city. This place makes Buccaneer's
Den look like an ideal place to raise a family and children. Bribery
and corruption are commonplace, and there is enough political scheming
going on just here in the dives to make your head spin. The primary
religion seems - and I emphasise seems because I haven't had enough
time to really investigate - to be one of the major power factions
here.
I'm guessing the easiest way to buy yourself limited protection would
be to make yourself an attache to one of the more powerful groups
in town. All in all, it's pretty ugly."
<< Destrius' Hut, Tideron >>
Paulon looks after the departing Dracos, then turns to Destrius.
"Given Dracos' sheer stubborness, I would bet he gets to Balfas pretty
quickly. There's no telling just what kind of trouble he'll get into
on his own there, so I think we ought to get after him. There's safety
in numbers.
"I'd prefer to lay some sort of plans, but Balfas is a big unknown
to all of us, so even if we did set out a course of action, we'd have
to change it as soon as we got there. We might as well stop wasting
time and get moving, before we get more interference."
"As much as I hate to rush headlong into a situation unprepared,
I expect that Paulon is correct," Goldenflame says with a nod towards
Paulon.
"Whatever that was that the good Librarian... dealt with, should
not be given a second chance. You have all convinced me that this
is obviously too important."
Destrius nods. "If we are ready to go, I am ready to take us."
"We have not yet decided on a strategy for investigation," points
out Dalboz.
Paulon chuckles. "We know little enough about the other side that
it would be difficult to truly plan... and besides, I already worry
about the trouble Dracos might be getting into."
"Time is no longer our ally," says Destrius. "We go now.
"Join hands, everyone."
With the occassional suspicious look, the group of strangers do so.
Destrius begins chanting, a low monotone that becomes louder, and
begins risingly slightly in pitch. The bodies of the others begin
to resonate with the sound, giving off harmonies, until a full chorus
resounds in the tiny chamber. Destrius's strong voice commands the
sound, deftly using it with masterful precision... and then there
is silence. The room is empty.
From near the door, a solitary Wisp floats away from the hut, satisfied.
<< Between >>
Darkness. Silence. Nothing.
They cross the Divider...
...and some of them Forget.
Blackness. No self, no identity.
Who am I? he thinks.
A thought. I AM, and he clings to that.
The ocean of darkness around him roils and laps at his feet, threatening
to take away his sanity. He clings to the fact of his existance and
seeks identity. "Eric," he thinks. "Timtrane." A family line, long
but thin. A wife, gone. An identity to the world: Goldenflame.
"I am," he thinks, pleased, and remembers who he is... but his mission
is still a gap in his mind.
From the darkness, a wave crashes over him, and the gap fills...
and his eyes open.
In his mind, the dreamer stands in a circular room with windows opening
in all directions. Through them, nothing can be seen but the inky
blackness of the infinite void. Where is this, he thinks. How did
I get here?
A cloaked figure stands by one of the windows, gazing out into the
void. It raises its hood, and the visage of a gray haired man is revealed.
As he slowly turns around, the dreamer sees in his eyes a strange
sorrow, and feels a deep sense of loss. Around the man's neck is a
glass amulet, traced with the symbol of the sun, represented by a
seven pointed star. Suddenly, a faint sense of familiarity overcomes
the dreamer, as if dimly recollecting a long forgotten face. "Who
are you?" he thinks to himself, but already the phantom begins to
fade away.
"Wait! Who are you? WHO ARE YOU!" he tries to scream, but no sound
pierces the complete silence of the room. The image vanishes completely,
as the room crumbles away about the dreamer.
For a long time, he drifts alone in the black emptiness. And then,
a soft echoing sound breaks the noiselessness of the void, slowly
growing louder ...
"Concussed!Concussed!"
"Wake up!"
The feel of the soft earth beneath ... A dim light - the breaking
dawn?
...Someone is trying to wake him ... Consciousness.
Elsewhere in Balfas, another dreamer awakes from restless slumber
and
sits up in bed, heart beating rapidly from fear and anticipation.
He is lost in thought, considering the strange vision that he had
been given - until he looks up. Imprinted upon the wall of the room,
glowing in an eldritch violet light, is a fiery handprint - a mark
left by his gods. In that moment, all doubt is erased from his heart
and he hastily dresses. Exiting the bedroom, he addresses a sentry
standing guard without brusquely.
"Summon Sir Kadric to my chambers. The gods have ordained a mission
for his Templars."
"Yes, your Grace."
With a slightly stunned expression on his face, the guard bows and
hurries down the hallway to carry out the order.
The High Priest of Balfas waits alone outside his chambers. A lustful
smile crosses his face as he mutters to himself.
"So, the strangers from another world have entered our land as foretold.
With their unwitting aid, the Barrier will soon fall, and all of Tideron
will be united under the might of Balfas!"
<<An Alley in Balfas>>
"...No, I don't remember," someone is saying.
Goldenflame opens his eyes. He blinks once, twice. "Yes, I do remember
you all." He says, seemingly out of nowhere.
The others look at him, somewhat confusedly.
Goldenflame stands, slowly. "Perhaps the experience wasn't as bad
for most of you. I, for whatever reason, forgot who I was, until I
fought for my identity."
Paulon offers a hand up. "What's more, you were speaking aloud while
seemingly unconscious when we first got here. Are you sure you don't
know why we're here?"
"No, I don't. What did I say?"
Destrius interrupts. "Are you sure you don't remember what you said?"
Goldenflame concentrates for a moment. "No, no I don't."
Daria speaks, softly, "You said, 'To find the light, you must give
life to the Fated of the Dying.'"
Goldenflame blinks. "Before anyone asks- no. I have no idea what
this Fated of the Dying is."
<< The Gilded Granddad >>
It took Dracos some hours to realise that the murky skyline had no
sun.
"Remarkable, isn't it," Helgraf had said when Dracos had mentioned
it. "Either the cloud cover is deep and unchanging, blocking this
planet's star, or we aren't in a traditional reality... Not that Sosaria
is that typical..."
Dracos nodded. He knew all about Sosaria's ability to change geography.
Dracos supposed that whatever night was here it had passed; people
thronged the streets now, and the smell of cooking was heavy in the
air. Helgraf had been polishing a silver blade all 'morning', leaving
Dracos to simply watch the comings and goings of the tavern. The people
here looked and acted like the people back home, except the priests;
Helgraf had had to explain what priests were, since Dracos had never
met one before. The priests, dressed in formal robes like a mage whose
stomach had grown faster than his ability to remodel his clothing,
they carried spiked maces with them, and seemed respected, if not
feared, by the populace.
"Any thoughts on what we are going to do?" Helgraf asked.
"Yes and no. I don't know why I'm here; you don't know why I'm here,
but I am here, and someone went to a lot of trouble to transport this
magic-immune body to this place. I want to find out why. I figure
that if I make myself as public as possible, hopefully whatever brought
me here will make itself manifest, and I'll know what's going on."
"And how do you think you'll do this?" Helgraf asked.
"I'm going to turn up for court on an indecency charge; the one placed
upon me the other day..."
Helgraf clutches his temples for a moment as he feels a massive translocation.
Dracos looks up in concern, "Are you alright, Helgraf?"
Helgraf quitely focuses, tracking the source. Suddenly his eyes flicker
open.
"Our friends have arrived. I must make sure they find us. I suggest
you remain here - it is safer."
He belts on his silver sabre and leaves the room, heading down into
the tavern below, then out into the street. Once on the street, he
crosses his wrists and brings the left arm down sharply - in responce,
a series of small blue flickering lights flow outward, each paced
twenty feet from the one before it. The lights then fade into invisibility,
visible only as magical emanations.
He then ducks back into the tavern and upstairs to the room, and
waits for the others to arrive.
At the end of the dark alley where the adventurers have appeared,
a blue light appears briefly and fades, then another blinks into existence
amid the party, illuminating them with an eerie glow before vanishing
into invisibility.
"I think someone noticed us," Paulon says dryly, stating the obvious.
He looks closer at the place where the light had been, and squints.
"It's still there, just not visible unless you can see magic. So's
the first one too. It looks like part of a trail.
"If no-one has a better idea, I guess we may as well follow it."
As Paulon walks to the end of the alley, the glowing magical point
behind him vanishes tracelessly.
"Is this wise?" asks Goldenflame.
Paulon grins cheerfully at him. "Probably not, but if whoever it
was wanted something nasty, they probably wouldn't have announced
themselves." He looks around the group. "Of course if it is a trap,
then I have every confidence in our ability to handle it appropriately.
I've traveled with some of you folks before."
The party follows the trail of magical points for a while along darkened
and deserted alleyways surrounded by buildings so crowded together
that the sky was blocked from vision, before reaching wider streets,
and people using them.
Above the streets a grey-brown miasma covers the sky, shrouding whatever
source of light lies above in anonymity. The folk on the streets are
dressed in somber hues, and seem to pay little attention to each other,
as if their own concerns are more important than others.
The party slips back into the shadows as a patrol of armoured soldiers
marches down the roadway, oblivious to the magical beacons scattered
along it. Daria hisses as she sees a sigil of a bird holding a snake
emblazoned on their shields.
After the patrol has passed them by, the group moves out into the
street, once more following the beacons, which vanish silently as
they are passed. The folk upon the street seem not to want to notice
the gathering of strangely garbed adventurers who move quietly among
them, as if sensing that being seen too close to these people might
mean trouble for them.
Finally the party reaches a seedy seeming inn. They shudder as the
difference between this world and those which they know is rammed
home by the nature of the hanging sign - in their own worlds such
a name would be written, not simply delineated by using the real thing...
Despite this gruesome marker covered in gold paint, the next beacon
is in the doorway itself, indicating where the party must go, into
the inn called the Gilded Granddad.
The party enters the inn, shocked by the grisly signpost and half-expecting
to encounter unspeakable horrors within. To their surprise, however,
the interior of the inn is unremarkable, and appears to look exactly
like any other inn in the multiverse, if somewhat dilapidated.
Scanning his eyes across the crowded public room, Concussed looks
for familiar faces. A bunch of rough looking men sitting nearby notice
the party's entrance and gesticulates at them rudely, laughing. Apparently,
Britannian fashions are somewhat outre here in Balfas.
Catching sight of a familiar tattooed form sitting at the far side
of the room, Concussed starts to walk over to Draco's table, and is
about to hail the mage when he is tripped by one of the men. In a
vain attempt to break his fall, Concussed grabs the chair of the nearest
bully, and brings him crashing down to the floor of the inn as well.
Recovering from his fall too late, the dazed Concussed gets up only
just in time to avoid a kick to the head. The man is holding a hand
up to his bruised head, and his companions rise up from their table
in fury.
"By the gods, I'll have your head for this, outlander! Get him, boys!"
*F@#k. So much for keeping a low profile,* Concussed thinks, as he
prepares to defend himself in the imminent brawl.
Oh Mighty Dragon Lords, whoever you are, this pointless brawl is
the last thing we need right now, Daria thinks in dismay as she watches
the desire to see blood and guts spilled lighting up every face in
the tavern. Some men are already taking out their weapons, hungry
for a fight, no matter on which side or for what cause.
Just as the first sounds of steel crushing steel fill the air and
the first chairs are smashed against human skulls, an angry voice,
which sounds more like a hungry lion's roar, booms throughout the
tavern: "Stop this at once!!!"
Everybody stops fighting, and turn their heads to see a figure standing
at the base of the staircase which leads to the guestrooms on the
first floor. Daria is amazed to see that the owner of that deafening
voice is in fact a woman. She's taller than anybody else in the room,
and seems even taller because of her incredible gauntness. Her unattractive,
angular features and dark-blue hair seem faintly familiar to Daria,
but she brushes that thought off as ridiculous. The woman's grey eyes
are as cold as steel, and their merciless stare is fixed on the fat
man whose anger Concussed has accidentally provoked.
"Sarron, I thought I told you never to come to my tavern again, and
I thought you'd have enough brains in that thick skull of yours to
follow my request. But, as if showing your face here wasn't a stupidity
enough, you've made an even more foolish mistake by starting a fight
and making me dislike you even more."
"Now, call off your dirty fleabags," she points to the man's companions,
"and get the hell out of here."
"You half-blood bitch, you'll ****ing pay for this!" Sarron hisses
furiously as he approaches the woman with a short sword clutched in
his hand.
Not intimidated by his threat at all, the woman just stands there,
her hands planted firmly on her hips, her lips curving in a smile
that would make a liche shudder.
"Poor little fat Sarron. Do you want me to paint a pretty picture
for everyone here of what's happened the last time you've tried to
be a troublemaker?" She speaks loudly now, so that everybody in the
tavern can hear: "I seem to recall you crawling at my feet, whimpering
with fear and trying hard not to piss on my floor. Now, for a second
time, get out of my sight, or I might have a sudden whim to make you
my next signpost. "Fat Gilded Sarron" - what a lovely, catchy name
for a tavern that would be!"
For a moment, Sarron looks as if he's ready to explode from the inside.
Finally, he turns away from the woman and cries out: "C'mon, boys,
let's get out of this dunghole! No one in his right mind would want
to drink this filth she calls ale anyway!" He deliberately spits on
the floor, then storms out of the tavern, making sure the woman hears
every 'bitch' and 'witch' that slips from his tongue on his way out.
As he goes past Concussed, he gives him a look of utter hatred, and
mutters something about the need to obliterate every single ****ing
outlander in this otherwise fair and splendid country.
After Sarron is gone, the woman turns to Concussed and his companions:
"There are two rules in my tavern, strangers. Try not to be a trouble,
and if you do insist on being one, be prepared to pay fully for the
consequences. And," she adds with a mocking smile, "if I were you,
I would get out of these ridiculous clothes as soon as possible. They
do make you a fine target for pranks."
But Daria hears nothing of what the woman has just said: her glance
is fixed on the small disk of silver which adorns the tavernkeeper's
chest. The medallion's engraving shows two cedar branches curling
around an image of a dragon - a symbol that belonged to the Great
Siberian Dragon family since the beginning of a Dragon kind...
"My thanks for the advice," Paulon replies to the tavern keeper,
as the others look around the room.
After the abrupt end of the brawl, everybody in the tavern appears
relatively peaceful, seemingly quite used to this happening. Destrius
walks over to the table where the tattooed Dracos sits, and waves
at him.
"Dracos! Tis strange to see you here!"
The once-mage looks up and smiles, and Destrius sits down beside
him, along with the rest of the group.
Paulon sees Destrius beckoning himself and the others over, so he
excuses himself to the owner and head over towards the table. After
a moment he realises that Daria is just standing in one spot.
He walks back and waves his hand in front of her face until she blinks.
"Uh, Daria. I think the boss man over there wants to discuss stuff."
Paulon is facing in the wrong direction to see the flickering expression
cross the tavern keeper's face as she hears Daria's name spoken.
The two walk over to the table, joining the others.
"Ah, Destrius. Helgraf sort of mentioned that you would be appearing,
and indeed here you are. Would you happen to know anything about why
I am here? I recall it involving you, and those other friends with
you, although I cannot remember how I even got to know of some of
them."
"My memory is blank regarding this matter. We are in Balfas,
are we? And what is this about Helgraf? Is he here?"
"Unless you botched your spell, that's where we are. It's certainly
where we're supposed to be." interjects Paulon.
"He's upstairs, and will come down shortly, perhaps," Dracos replies.
Destrius turns to the rest of the group.
"In the meantime, then, I think we should try to figure out why we
are here. Does anybody remember?"
Paulon looks a bit annoyed. "As far as I can tell, I remember everything
except the reason why we are here. Your summoning of us, the interference
dispelled by the Librarian, even that Dracos left separately to find
his own means of transit so that he could avoid having his null-magic
interfering with your spell to bypass the Divider. But not why it
was important that we do so, just that it was important, if not essential,
that we enter Balfas, and quickly. Sorry."
For a short period there is silence.
"Well?" Paulon asks. "Anyone have any idea?"
"Uh, perhaps these mystic symbols which have suddenly sprouted out
of my body could tell us something." Saint George's Dragon pipes up.
The others turn and see that SG'sD human form is marred by what look
like strange black writing that seems ancient and arcane, almost like
tattoos. "I am trying to remember why we are here but these things
itch.... OWWW" he exclaims, clutching his head as the symbols begin
glowing.
Taking a moment to catch his breath he says "It seems that due to
my unique magical nature the spell that blocks are memory has taken
on a physical analogue in me and is preventing me from accessing the
memories rather than simply erasing the information or setting up
some kind of complex post hypnotic suggestion or however it works
on normal dragons. Perhaps we can use this to find a way to break
the spell. Does anyone have some calimal lotion these things really
itch. Pesky gods, can't they use a bit more talc in their spells?"
"If you think your treatment at the hands of the gods is uncomfortable
now, you had best hope they didn't hear you say that," Goldenflame
remarks with a slight smile. That said, he joins Destrius, Dracos,
and the others in their close examination of the forms that the dragon
is showing. "I can make neither heads nor tails of it. Daria, if you
would - you are a dragon, can you decipher?
"And Saint George's Dragon- what are you? Are you truly a dragon,
with modifications perhaps, or something else in essense?" The dragon
pauses for a moment in his itching, but before he can begin to answer,
the Librarian speaks. "You know, in some ways, you remind me of a
Wisp." He waves his hand, continuing, "Oh, there are obvious differences.
And yet..." He trails off. "Perhaps I'm just burbling. Don't mind
me."
"Well, I was a dragon until the idiot poked me with a pointy stick.
Anyway I am a bit sensitive about it if you don't mind. Also, the
Wisps are unfocused dimensional and have no sense of self and they
are glowing balls of light. I don't think I am a bit like them." Saint
George's Dragon responds somewhat indigniantly. "Uhh, sorry Librarian
it has been one of those days.".
Destrius walks over to St. George's Dragon, and examines the symbols.
"Yes, it does appear to be physical manifestation of magic of some
sort. I may be able to decipher the spell and negate it, but I'd rather
not do it here. Shall we relocate to somewhere more private?"
"Sure thing doc, where to?"
<< Balfas - The Gilded Granddad >>
A tiny silver bell rings in the room Helgraf has set aside for himself
as Destrius crosses the threshold of the Granddad. While the inevitable
brawl goes on downstairs, he works slowly to remove every trace of
the beacon-trail he constructed to lead the group hither. About five
minutes after he is sure the work has been done properly, he bandages
his left thumb and then, girding his sabre, uses small magicks to
make sure the windows cannot be breached without unnatural strength
or magick, then closes and locks the door behind him, pocketing the
key in an interior pocket. He then quietly proceeds down the staircase
into the common room.
Spotting the group gathered, he approaches near - silently, though
not out of any will to surprise these people, his once-allies, but
out of caution. When within earshot of all of them, he makes his presence
known by reciting a brief verse.
"From many worlds they arrive, heralds of the prime gate unknown
To the home of the strange, where mysteries deep intoned."
"Welcome to Balfas, armpit of armpits. I trust you've found your
stay eventful thus far?"
A few nods of assent, grins from the less grim.
Destrius looks up, and the two lock gazes for a long moment, something
silent passing between them. Helgraf nods once, though whether in
acquiescence or affirmation, it is hard to tell.
"That passage is part of what has evinced itself," indicating the
marked St. George's with a slight gesture of his left hand, "whence
did you come across it?"
"There is much I am not yet permitted to say, lest my words change
the outcome. However, I am not required to prevent you from learning
what you will from other means. And there are things I can tell you.
This is Belfas and if our goals are mutual, we seek Amsereth - or
more precisely information about him, how he created the Ring of Xiesh,
and what his plans had been regarding Britannia and the Black Moon."
There is a sudden, intense roiling of the ether in the vicinity of
the inn, as several things happen at once.
Those who had forgotten their purpose here begin to remember. .
St. George's, being held together, in his own words, by the equivalent
of magical duct tape, expands like a balloon as a funnel of the etheric
disturbance channels through him, them blows out in a storm of random
magical effects.
Helgraf throws up an arm as a thundering bolt of brown light slams
into him, knocking him against the far wall, where he slumps to the
floor, his last words before slipping into unconsciousness being,
"Remind me how much I hate deity-level intervention..."
Daria jumps as grass begins to grow up from the floor beneath her
feet. Daisies begin to appear, white petals slowly turning around
as little faces peer about the room from within. Paulon bats at miniature
winged pink elephants that dart around his head, holding mallets in
their trunks with which they clumsily attempt to bash him.
Every bit of metal in the room is covered with vinelike traceries
of multicoloured fire, lighting up Goldenflame and his armour like
an earthly Christmas Tree. But throughout the entire storm of wild
dissipating magic, Dracos stands untouched, watching as little magical
lightnings arc towards him, then vanish into thin air...
As if an afterthought, the etheric disturbance dissipates...
As the magicks fade Dracos slumps to the floor. Paulon heads over
to him and guides his prone body to a chair.
"Sorry; the sheer magical weight of that... occurence was too much
to handle." The once-Mage straightens his clothing. "I somewhat afraid
that we'll get an etheric echo on that casting, so it might be an
idea for me to go out for a while so that I don't get another attack."
Helgraf nods. "Court?"
The others look first at Helgraf and then Dracos.
"Oh, when I arrived here I was arrested for public indecency. I was
naked you see. Helgraf 'lifted' me from the scene of the crime, but
I thought that this might provide us with something to go on. I'm
not sure exactly what I hope to find out, but it feels like I should
go. A bit like fate, really."
As Dracos says 'fate' he winces, as if half a memory is trying to
resurrect itself in his mind. Some of the others feel a sense of knowing
more, but it quickly fades away.
"So to court you go?" Helgraf says.
"Yes, to court..."
Dracos turns and leaves the room, while Helgraf lies down on the
bed to recover from the magical blast.
In the meantime, the others remain at the Gilded Grandad. Not wishing
to trust to everyone's ability to navigate this city, they decide
to wait for Dracos to return, and also Helgraf's awakening.
Goldenflame looks at Destrius for a moment. "I might find it safe
to assume that this man is known to you, save that here I would rather
assume nothing. Is he friend?"
Destrius nods. "An enigma, perhaps, but he is on our side and did
travel with some of us the last time."
"Ah. The last time. We have some breathing time, now. While I have
pieced together much, perhaps now would be a good time for a summary
of the 'last time' to be made?"
Paulon shrugs. "The tale's fairly simple if we avoid getting into
details. What it boils down into was the mage named Amsereth announcing
his presence in Britannia by releasing the Shadowlords from their
imprisonment, to act as both servants and a distraction from his own
plans. The magic used to extinguish the Flames of the Principles did
some odd things to the local ether, jumpstarting the moongates. I
tripped over one |